![]() The picturesque parallax backgrounds are often breathtaking and fondly reminded us of Rayman Legends: Definitive Edition, which is in no way a bad thing. The art design of the levels in particular looks great on both the small and big screens. Where it lacks in a story though, artistically, it can’t be faulted. Checking out the description on the eShop gave us a minimal amount of context, but even so, we feel like this could easily be included in the title. We were plonked on a stage and left to our own devices with zero explanation as to why you’re slicing through hundreds of bad guys. Something that can’t go unnoticed, however, is the lack of storyline. The variation is well received and is perfect for those shorter play sessions on your lunch break or commute. ![]() The length of the levels varies considerably with some taking over five minutes to complete, but a few had us clearing them in under a minute. ![]() Checkpoints aren’t marked, so it’s down to guesswork when it comes to dying, but restarting tougher situations is a breeze with next to no load times. There are a total of three Shurikens per level that are rewarded by simply completing the stage, exceeding a quota of collected orbs and by reaching the gate before a certain time limit - it’s not too difficult to 100% the game. You can instantly tell that the developer had a great deal of evil fun with this unique mechanic, and battling through its designs is a real joy. One boss sees us frantically slicing our way through a circle of constantly regenerating bots - all while avoiding a chunky laser beam emitting from a rotating mechanical cube. Carefully timing your dash is paramount to success and, at times, is super challenging. Timing your dash to avoid spiked platforms, deadly lasers and insect-hungry robots is where this game stopped us from blissfully gliding through its 30 something levels. You’re not able to jump, but with the right Joy-Con being used as a handy pointer to lock on to enemies, we have our little critter zoom over to them and automatically rid them with a satisfying slash of our swords with a simple squeeze of 'R'. Easy to learn but challenging to master, traversing the bite-sized levels as a tiny ninja bug is, at first, tricky to nail. One of the first things that helps Shadow Bug stand out from the densely populated platforming crowd is its uncommon control system. Shadow Bug, for the most part, takes the platforming genre and successfully manages to tip it on its head and deliver a formidable experience that offers a unique and gratifying way to play. From Sonic Mania to Celeste, there certainly isn’t a shortage, but when one comes along and dares to mix up the classic formula once again, our interest flares. You can read more about the process of modelling the bugs and the full patch notes from Valve.As gamers, we are genuinely spoiled when it comes to 2D platformers on Nintendo Switch. If you use SteamVR, you can view the models from a new Home destination specifically added to house the creatures. But I will admit it's very cool, and I'm morbidly curious about what species of insects these are. I hate insects and I don't want to see their weird hairy legs. The models are very detailed, but also have me bugging out. Valve elaborates on the technology used to create the models, an industrial "GE Phoenix V|tome|x S X-Ray Machine" and VGSTUDIO MAX, resulting in extremely high resolution bugs of about three centimetres length. Mind-bugglingly, the developers working there decided to pick up these dead bugs, perform multiple CT scans of them, and then model them in 3D for viewing. ![]() For all you insect lovers.Įurogamer Newscast: Are Sony and Microsoft's squabbles over Call of Duty just business as usual?Ĭreeping into pole position in the update notes are two 3D models of actual dead bugs that were found outside of the developer's office. In the full list, the usual gamut of notes that you'd expect like bug fixes and quality of life improvements are detailed.īut above all that, there's a literal bug fix. Yesterday, Valve updated its SteamVR software, for use on VR headsets, and had some unusual content in the update notes.
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